Each stack will give 0.5% Armor regen when it is consumed. Into the light – While out of cover and in combat, gain 10 Stacks per second up to 50. While out of cover you lose 4 stacks per second at normal speed and 2 stack per second if running. Buff does not apply while shooting from cover. Each stack will give 1% Critical damage increase and 0.5% RPM. 4 Pieces equipped give access to two unique talents based on player positioning From the Shadows and Into the Lightįrom the shadows – While in cover, gain 10 Stacks per second up to 50.3 Pieces equipped give +30% Reload Speed.2 Pieces equipped give +15% Critical Chance.3 Pieces equipped give 20% Ammo Capacity.1 Piece equipped gives +10% Skill Haste.To prevent the players from being kicked out of the group by the Group Leader before and during the extraction, the feature is now disabled. Critical Resistance – Enemies reduce incoming Critical Chance by 25%.ĭeactivation Benefit: Enemies no longer reduce incoming Critical Chance by 25%.Headshot Resistance – Enemies Headshot Resistance is increased by 25%.ĭeactivation Benefit: Enemies Headshot Resistance is no longer increased.Enemies Hazard Resistance is reduced by 25%. Agents Hazard Resistance – Agents Hazard Resistance is reduced by 25%.ĭeactivation Benefit: Agents Hazard Resistance is no longer reduced by 25%.Enemies Skill Damage Resistance is reduced by 25%. Hostile Skill Damage Resistance – Enemies gain +50% Skill Damage Resistance.ĭeactivation Benefit: Enemies no longer have extra Skill Damage Resistance.Agents gain +25% for incoming Armor Repairs. Armor Protection – Enemies receive +25% of incoming Armor Repairs.ĭeactivation Benefit: Enemies no longer get extra Armor Repairs.
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